|Type||Naval Vessel, Suicide Unit|
|Introduced In||The Age of Kings|
|Training Time||31 seconds|
|Attack Bonuses||+220 vs Building|
|Armor Classes||Ship (+3)|
|Line of Sight||6|
|Upgraded From||Demolition Raft|
|Upgrades To||Heavy Demolition Ship|
|Upgrade Cost||200 Wood, 300 Gold|
|Upgrade Time||50 seconds|
"Filled with explosives. Self-destructs when used."—Age of Empires II description
The Demolition Ship is a naval vessel in Age of Empires II that can be trained at the Dock once the Castle Age is reached. Demolition Rafts are automatically upgraded to Demolition Ships when the War Galley upgrade is researched.
Demolition Ships are packed with explosives that blow up against enemy ships, Docks, land units caught in shallows, and anything too close the shore.
Demolition Ships are available to all civilizations except for the Koreans.
Its tactics resemble those of a cruise missile, used to strike against key targets (such as fully loaded Transport Ships). It can cause great damage when it hits and will destroy most ships or groups of ships in one shot due to its Area of Effect damage, but since it is a suicide unit it may not be worth the resource cost. The Demolition Ship and its upgrade are the fastest military vessels in the game (especially with Dry Dock researched), much faster than most naval units, making it capable of chasing down enemies. It is very useful against tight groups of Galleys - especially using groups of Demolition Ships, most human opponents will immediately prioritize Demolition Ships when spotted - allowing other ships like Fire Ships to close the distance. It all depends on the exact situation; they are very similar to the Petard. Since Demolition Ships are available to nearly all civilizations, civilizations with poor naval technology may improvise by using Demolition Ships to even the odds. Demolition Ships are useful against the Galley line if they manage to approach to them, excellent against Fire Ships, and devastating against Transport Ships. But they fare poorly against the heavily armed and armored Turtle Ship. In sufficient numbers, however, they can be very cost effective against them. Longboats are a severe threat to Demolition Ships.
Demolition Ships can also be an excellent tool for dealing with the enemy shoreline infrastructure as they can rapidly take down enemy Docks without having to compromise other naval vessels intended to survive that can support Demolition Ships by distance.
Further Statistics Edit
|Unit Strengths and Weaknesses|
|Strong vs.||Transport Ships, Fishing Ships, Fire Ships, buildings in the shoreline, melee units in the shallows, Cannon Galleons|
|Weak vs.||Turtle Ships, Towers, Castles, ranged units on the shoreline|
|Armor|| Careening (+0/+1)|
Carrack (+1/+1, Portuguese only)
|Speed||Dry Dock (+15%)|
|Conversion Defense|| Faith|
|Creation Speed||Shipwright (+54%)|
|Train Cost||Shipwright (-20%)|
|Upgrades||Demolition Ships can be upgraded to Heavy Demolition Ships|
Civilization Bonuses Edit
- Aztecs: Demolition Ships are created 15% faster.
- Berbers: Demolition Ships move 10% faster.
- Burmese: Researching Faith is 50% cheaper.
- Celts: Demolition Ships can convert herdables even if enemy units are next to them.
- Chinese: Technologies that benefit Demolition Ships are 15%/20% cheaper in the Castle/Imperial Age. Demolition Ships have +50% HP.
- Italians: Researching Careening, Dry Dock, and Shipwright is 50% cheaper.
- Persians: Demolition Ships are created 15%/20% faster in the Castle/Imperial Age. Careening is researched 15%/20% faster in the Castle/Imperial Age. Dry Dock and the upgrade to the Heavy Demolition Ship are researched 20% faster.
- Portuguese: Demolition Ships have +10% HP and cost 15% less gold.
- Vikings: Demolition Ships are 15%/20% cheaper in the Castle/Imperial Age.
Team Bonuses Edit
The Age of Kings Edit
- Demolition Ships have 50 HP.
- Shipwright reduces the wood cost by 20%.
- Vikings: Demolition Ships are 20% cheaper.
The Conquerors Edit
- With patch 1.0c, Shipwright also decreases train time by 35% now.
- Heresy introduced.
- Aztecs: Cannot build Demolition Ships.
The Forgotten Edit
- Demolition Ships now have 60 HP.
- Vikings: Demolition Ships are now 15%/20% cheaper in the Castle/Imperial Age.
The African Kingdoms Edit
- Fire Galley introduced.
- Aztecs: With patch 4.8, the Demolition Ship is added to the technology tree.
Kings and civilizations without a naval tradition turned to a simple expedient when facing a naval engagement. They loaded an expendable ship with combustibles and a skeleton crew. The doomed ship was then sailed into contact with enemy ships and set alight. When done properly, demolition ships burned fiercely and exploded, setting adjacent enemy ships on fire also. Wooden ships sealed with pitch and outfitted with flammable rigging and equipment were at great risk to fire and explosion (once gunpowder was aboard). A demolition ship could damage or destroy ships many more times more powerful and valuable and could be used against seaside buildings.
|Unit Evolution: Demolition Ship|