Age of Empires II Edit
In Age of Empires II, the Deer holds 140 food and runs away when hunted. Deer run away when hunted and take two arrows to be killed. They come in packs of at least three. It is advisable to either push them towards a Town Center or Mill with a military unit or build a mill nearby and hunt them with at least two Villagers in order to save time.
Age of Mythology Edit
The Deer in Age of Mythology appears in packs, wandering the map in Greek territories. It appears in two varieties, a female and a male (with antlers). They are replaced by Gazelles on Egyptian maps, and Elks and Caribou on Norse maps.
The species it represents is probably the roe deer (as suggested by its history section), though the male's antlers are not correctly depicted.
"Scientific name -- Capreolus capreolus
Size -- about 60 lbs.
Diet -- buds, leaves, ferns, grasses
"Deer" is used as a generic term for any hoofed animal with antlers, but also refers to specifc species within that group. Like all species within the group, except caribou, only male deer have antlers. The European or Western roe deer is a small deer native to Scandinavia and Russia. They live in small groups and are seasonally territorial."—In-game help section
Age of Empires III Edit
In Age of Empires III, the Deer, this time appearing to be a white-tailed deer, has 20 hp and can be taken down with two shots, or one with Blunderbuss. Its meat content is boosted to 400 meat, making it a more appealing food source than e.g. the Berry Bush.
"Scientific Name: Odocoileus virginianus
Approx. Size: 120 lb. (hind); 220 lb. (stag)
Diet: Buds, leaves, ferns, grasses
"Deer" is used as a generic term for any hoofed animal with antlers, but also refers to a specific species within that group. Like all of these species, except caribou, only male deer have antlers. The white-tailed deer is found from southern Canada to as far south as Panama. They live in small groups and are seasonally territorial."