|This article or section is a stub. You can help the Age of Empires Series Wiki by expanding it.|
|This article needs an image for it to be complete. Please locate and insert one.|
Deathmatch is a common game type that starts all of the players with a large quantity of resources.
Age of EmpiresEdit
Deathmatch (DM) is a game type where all players start with 20,000 food, 20,000 wood, 10,000 gold, and 5,000 stone. It is mostly played with Iron Age start setting. The high resources allow the player to quickly expand the empire, with a strong army and workforce. Epic battles will take place and the winner is usually the one who can, despite the high starting resources, create a grand sustainable economy while overwhelming the opponent with hordes of warriors.
Age of Empires IIEdit
In Age of Empires II, all players start with 20,000 food, 20,000 wood, 10,000 gold, and 5,000 stone. The usual starting Age is the Dark Age. In Death Match games, it is crucial to advance to the Castle Age quickly to establish a thriving economy and build up defenses by training troops and constructing defensive structures. Nevertheless, it is important to train troops in earlier Ages in order to counter rushes. For Death Match games, there is a separate ranking in online play.
Age of Empires IIIEdit
In Age of Empires III, all players start with 20,000 food, 20,000 wood, and 20,000 coin. Like in the previous installments, it is still advised to advance quickly to prevent being swarmed by the enemy. Deathmatch games can be played on any setting, although players are restricted to the Industrial Age and cannot advance to the Imperial Age (unless the player sets it at Imperial/Post-Imperial Age).