Consulate
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Shipments
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The consulate offers many one-off shipments that cost a certain amount of export. These range from economical and military upgrades to free units to building wagons. These shipments usually take 30 seconds to research, although there are exceptions. In the Imperial age, the "brigade" shipment becomes available. This usually ships a large number of the selected civilization's best units and takes 90 seconds to complete. However, they, like other shipments, can only be sent once.
Home City Shipments
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It's typically agreed upon by most players that Good Faith Agreements are the best cards associated with consulates, every Asian nation has it without any type of level requirement. Consulate armies and improvements arrive 50% faster, improvements cost 40% less, and brigade shipments receive a moderate discount (new cost 2000 export).
Armies
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Consulate troops are a set of units that are trained at the consulate for export. They can trained an unlimited number of times. Consulate Troops are basically ordinary units with unique names that provide a much needed bolster to some Asian armies. European troops available in the consulate are usually the civilisation's best units, for example, the British send Musketeers and Hussars , its royal guard units. Every time the player ages up, the consulate troops receive a higher bonus to their damage or their hit points. However, the Japanese Isolation feature enables the Japanese to recruit elite Japanese troops not available any other way. These units are recruited like normal barrack/stable units- they are directly trained in a single block.
Availability
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The following is a list of consulate options available to each Asian civilization:
- The Chinese: The British and Russians at a level 1 Home City, the French at level 25 Home City and the Germans at level 40 Home City.
- The Indians: The British and Russians (Campaign only) at a level 1 Home City, the Portuguese at level 1 Home City, the French at level 25 Home City and the Ottomans at level 40 Home City.
- The Japanese: The Portuguese and Isolationism at a level 1 Home City, the Dutch at level 25 Home City and the Spanish at level 40 Home City
Consulate Nations
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Spanish
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Bonus: +0.8 experience trickle
- Note: When used with the Japanese cards Heavenly Kami, Seven Lucky Gods and 20 Shrines tasked to experience generation the player will receive 11 experience each second. This is slightly better experience than killing a Villager every second.
Shipments:
- Home City Shipments arrive +50% faster (Age 2), costs 200 export
- Synergizes well with the Good Faith Agreements card for 50% faster consulate shipments and 40% cheaper export costs.
- Crates deliver +25% more resources (Age 2),and Trade routes generate 50% more resources and experience. costs 450 export.
- Synergizes well with the ability of Japan to send crates twice and their infinite 300 (375) crates.
- 1500 experience points (Age 3), costs 700 export
Armies:
- 7 Pikemen (Age 2), costs 400 export
- 10 Pikemen and 1 Falconet (Age 3), costs 800 export
- 13 Rodeleros and 3 Falconets (Age 4), costs 1600 export
Brigade- 17 Rodeleros and 15 Lancers (Age 5), costs 2400 export
British
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Bonus: +10% land unit hitpoints
Shipments
- 2 Surgeons (Age 2), costs 200 export
- 4 Spies (Age 2), costs 300 export
- 5 Petards (Age 3), costs 450 export
Armies
- 6 Musketeers (Age 2), costs 400 export
- 8 Musketeers and a Falconet (Age 3), costs 800 export
- 6 Hussars and 3 Falconets (Age 4), costs 1600 export
Brigade- 16 Skirmishers and 5 falconets (Age 5), costs 2400 export
French
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Bonus: +5% Villager gather rate
Shipments
- 500 Food (age 2), costs 250 export
- 500 Wood (Age 2), costs 250 export
- 500 Coin (Age 2), costs 250 export
Armies
- 4 Grenadiers (Age 2), costs 400 export
- 3 Cuirassiers and 3 Grenadiers (Age 3), costs 800 export
- 5 Cuirassiers and 2 Horse Artillery (Age 4), costs 1600 export
Brigade- 15 Cuirassiers (Age 5), costs 2400 export
Portuguese
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Bonus: -15% food and wood for building construction
Shipments
- 3 fishing boat (Age 2), costs 250 export
- 1 Caravel with 3 Petards inside (Age 3), costs 425 export
- 1 Ironclad (Age 4), costs 700 export
Armies
- 7 Crossbowmen (Age 2), costs 400 export
- 10 Crossbowmen and a Culverin(Age 3), costs 800 export
- 13 Musketeers and 3 Culverins (Age 4), costs 1600 export
Brigade- 11 Dragoons and 4 Horse Artillery (Age 4), costs 2400 export
Dutch
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Bonus: +0.8 coin trickle
Shipments
- Church Wagon (Age 2), costs 150 export
- Bank Wagon (Age 2), costs 450 export
- Arsenal Wagon (Age 3), costs 300 export
Armies
- 6 Musketeers (Age 2), costs 400 export
- 7 Ruyters and 6 Musketeers (Age 3), costs 800 export
- 9 Ruyters and 2 Mortars (Age 4) ,costs 1600 export
Brigade- 28 Musketeers and 4 Mortars (Age 5), costs 2400 export
Russians
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-10% villager training time | Icon | Units | Cost | Age |
|---|---|---|---|---|
![]() ![]() ![]() | 4 Cossack | 400 | 2 age | |
| 5 Cossacks and 1 Culverin | 800 | 3 age | ||
| 7 Kalmucks and 3 Culverins | 1600 | 4 age | ||
| 1 Blockhouse | 200 | 2 age | ||
| The above shipment also enables you to build blockhouses, if you can ship or find European settlers. | ||||
| 1 Fort wagon | 600 | 3 age | ||
| 1 Factory wagon | 800 | 4 age | ||
| 15 Bashkirs and 3 Culverins | 2400 | 5 age | ||
Germans
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Bonus: Banner Amies costs -15 per resource export
Shipments
- 1.5 Food Trickle (Age 2), costs 250 export
- 1.25 Wood trickle (Age 3), costs 250 export
- 1.25 Coin trickle (Age 4), costs 250 export
Armies
- 3 Doppelsoldners (Age 2), costs 400 export
- 6 Skirmishers and 3 Doppelsoldners (Age 3), costs 800 export
- 11 Skirmishers and 2 Heavy Cannon (Age 4), costs 1600 export
Brigade- 19 Uhlans and 15 Skirmishers (Age 5), costs 2500 export
Ottomans
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Bonus: +10 Line of Sight
Shipments:
- 6 Minutemen (Age 2), costs 200 export
- 4 Settlers (Age 2), costs 300 export
- 2 Great Bombards (Age 4), costs 850 export
Armies
- 3 Hussars (Age 2), costs 400 export
- 6 Janissaries and 3 Hussars (Age 3), cost 800 export
- 11 Janissaries and 2 Great Bombards (Age 4), costs 1600 export
Brigade- 13 Janissaries and 4 Great Bombards (Age 5), costs 2400 export
Japanese Isolation
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Bonus: +5% unit damage
Shipments
- 1 Military rickshaw (Age 2), costs 100 export
- Units can be trained in blocks of ten (Age 2), costs 250 export
- Each Castle spawns 1 Samurai (Age 2), costs 500 export
Armies
- Yamabushi (Age 2), costs 60 export each
- Shinobi (Age 2), costs 80 export each
- Ninjutsu-zukai (Age 3), costs 145 export each
- Hatamoto Samurai (Age 3), cost 290 export each
Brigade- Meji Restoration - Advances to Imperial Age and disables building a Wonder to age up (in the Industrial Age), costs 4000 export
Consulate Flags
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Added by Игорь Товкач








