Ages colonial

The Colonial Age is the second Age in Age of Empires III, following from the Discovery Age. It is characterised by the start of a civilization's formal military and use of artillery. The Colonial Age also marks the spread of religion through introduction of the first healing units such as the Priest, Imam or Missionary

The Dutch train the Skirmisher and some civilizations are able to build the Artillery Foundry at this Age rather than in Fortress Age. Advancement to the Colonial Age requires 800 food.

Units and buildings available Edit