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Coin prev aoe3de

Coin is a resource in Age of Empires III, obtained by various means. It is primarily used as a form of currency and replaces the resource gold from previous titles in the series.

Acquiring coin[]

Coin can be found and acquired through a large number of ways, some depending on the civilization that a player chooses.

Mines[]

Coin can be mined from four different types of deposits. These are Salt Mines, Tin Mines, Copper Mines, Silver Mines, Gold Mines, and Coal Mines. Salt Mines hold 10,000 coin, Tin Mines hold 1,500 coin, Silver and Copper Mines each hold 2,000 coin, Gold Mines hold 5,000 coin, and Coal Mines hold 2,000 coin . To mine coin, a player tasks a Villager (or any other resource gathering unit) on the mine and the unit will automatically mine from it. Gathering rates can be improved with Market upgrades and Home City shipments.

Additional mines can be acquired under special conditions. Coal Mines can be constructed by Coal Prospector Wagons sent from the United States via a Home City Card. Trading with a Berber settlement allows the training of Berber Salt Camels that spawn Salt Mines. The South Africa Revolution can provide a Diamond Prospector Wagon which constructs a Diamond Mine worth a whopping 100,000 coin.

Whaling[]

Players can increase their coin-producing abilities by assigning Fishing Boats to gather coin from various animals of the sea such as Humpback Whales, Beluga Whales, and Minke Whales. Each spot can supply an infinite amount of coin, but only up to four Fishing Boats may gather from a single spot at a time. Whaling is slower than mining natural mines on land, but it is recommended for a late game supply of gold when mines have been depleted. Gather rates can be improved from Home City shipments and via Dock upgrades. These can include cost reduction cards for Fishing Boats, or the construction of more docks as the player will be able to rapidly produce Fishing Boats. All forms of canoes and the Marathan Catamaran gather much slower than all other fishing ships.

Buildings[]

The following buildings can produce coin, or give access to upgrades otherwise unobtainable by a civilization.

All civilizations are able to produce coin through either Rice Paddies (Asian civilizations), Estates (European civilizations and Native Americans), Fields (African civilizations) and Haciendas (the Mexicans and Spanish). These buildings have upgrades which make for faster gather rates and there are also cards that can be sent from the Home City to improve the gather rates.

Banks are buildings that are unique to the Dutch civilization. There is a limit of the number of banks that the Dutch can build. Home City Cards allow for cheaper Banks, and a higher Bank build limit. The Japanese are also able to build a single Bank. To do this, the player must ally with the Dutch through the Consulate and pay 400 export to receive a Bank Wagon that can be turned into a Bank. However, this Bank will not be able to be upgraded and no more can be built. The British can also gain the ability to construct banks once they revolt to South Africa.

The Church can provide a one time coin shipment for the Knights of St. John, increase bank build limit for the Dutch, or increase gather rate bonus for the French Coureur des Bois if their respective unique building upgrade cards are sent.

The Mountain Monastery, which is only available to the Ethiopians, automatically gathers coin from a mine when built on top of one (at a rate of 0.86 coin/sec). It also prevents enemy villagers from gathering from the same mine, only allowing the player's villagers and Abuns to gather from the Monastery. The Mountain Monastery can be toggled to gather only coin or both coin and influence at varying rate. The Athos Monastery, which is available through researching Athos Monasteries through a Trading Post or Tambo placed on a House of Phanar palace, is similar in nature to the Mountain Monastery. However, it collects less coin (at a rate of 0.6 coin/sec) and produces the healers of whichever civilization constructed it.

Factories can be built by all European civilizations as well as some other civilizations, such as the Chinese and Indians (campaign only). European civilizations can build up to two Factories that can be improved with researchable technologies at the Factory. For the Chinese or the Indians to receive a Factory, the player must ally with the Russians at the Consulate. India cannot ally with Russia outside of the campaign, however. For 800 export, the player can send a Factory to their Home City shipment point.

The Capitol building does not produce coin, however this building (for European civilizations, Town Center for expansion civilizations) can be used to research Excessive Taxation, which will increase gather rates for coin production and provide a +2 limit to Banks for the Dutch.

Shrines can be built by the Japanese and can be configured to automatically produce coin. The generation rates can be increased through the Heavenly Kami card, and building the Toshogu Shrine. Tasking huntable, or Herdable animals on a Shrine will increase production as well.

Consulates produce a trickle of 0.8/sec, or 48/min if the Japanese ally with the Dutch. The Japanese can also temporarily ally with the Spanish to purchase the Nanban Trade upgrade, retaining it even if they later switch to a different ally. Selecting the Germans as an ally for the Chinese at the Consulate will grant an upgrade identical to the below mentioned Capitalism (other methods, trickles), but in the Industrial Age. The fact it can be acquired and the ally changed while still retaining the trickle makes it useful to supplement other late game sources.

Taverns and Saloons produce a trickle of 0.6/sec, or 36/minute. While less than half of what a bank provides, this trickle is helpful if built early in the game.

Wonders such as the Toshogu Shrine and the Porcelain Tower will also trickle in resources. The Toshugu Shrine will boost the rates of other Shrines as well as act as a powerful shrine itself (but not benefit from the bonus to regular shrines it provides), and the Porcelain Tower can generate all resources simultaneously but at a reduced rate. Both can be configured to generate coin exclusively. The Karni Mata will not trickle in coin, but does boost gather rates of those around it by 10%.

Building Trading Posts on Trade Routes, and upgrading them to a Stagecoach or Trade Cart is another way to obtain coin, and produce around 120 coin a minute per trading post, and 144 with a Train.

Building Trading Posts at Quechua (mines only), Huron (Fishing Boats only), Klamath (all unit gatherer types), Navajo (all unit gatherer types, livestock resource generation), Sufi (all unit gatherer types), and Udasi (Estates only) settlements enables coin gather rate improvements. Building one at a Mapuche settlement results in a gain of 100 coin for every two minutes the game has lasted, up to thirty minutes (1500 coin) in the Fortress Age. The Incas and Mapuche share the Araucania map, while the Sufi and Udasi share the Deccan and Silk Road maps.

Markets are another way to acquire coin. Players can sell wood or food in exchange for coin. The Advanced Market card can be sent from the Home City to improve the exchange rates between resources. It is possible to focus on food to sell, and make a profit when using the card, though it is not optimal.

Treasures[]

The player can also get coin from finding Treasures. Treasures can award units, experience, unit bonuses, food, wood, and coin. With certain home city shipments this can be done rapidly, or to significantly improved effect (e.g. the Mountain Warrior card as Japan doubles resources gained from treasure hunting).

Allies[]

The player can get coin from friendly players. Demands can be sent to computer players for instant payments of coin or for many amounts over time. In multiplayer, players can also ask teammates for some spare coin if they have run out.

Other methods[]

Politicians and the tribal council

Major European and Native American civilizations select a Politician or Tribal Council member to advance to the next age. They can provide resources as well.

Exchange cards

The French, Haudenosaunee, Indians and Chinese possess cards that exchange all of their current food, or export for a greater amount of coin. The exchange rates are 1.25 coin for 1 food (Fur Trade), and 1.6 coin for 1 export (Dowager Express).

Trickles

The Home City Card Capitalism, available to the Spanish, Germans, and Ottomans in the Exploration Age, grants a permanent trickle of 1.25 coin per second, or 75 a minute. This is equivalent to 2.1 Settlers (1.82 Dutch settlers) or Villagers, 1.7 Coureur des Bois, or Cree Coureur des Bois, or 1.1 Settler Wagons gathering from a mine without any gather rate bonuses. One of the better uses of the card is as the second shipment for the Spanish (whose civilization bonus usually means three shipments in the Exploration Age), with Advanced Trading Posts as the first so as to gain a gold trickle that cannot be lost comparable to owning a trading post delivering coin without the upgrade required, while the actual owned trading posts compound the experience shipment advantage until they can be upgraded to provide even more coin.

The British TEAM Wool Staple Ports card will increase the trickle benefit of herdables tasked to Japanese shrines (including Toshogu), and the experience trickle of Indian herdables, regardless of being tasked to a sacred field or not, by 20%. This grants extra coin (via trickle or quicker shipments).

The Lakota Earth Bounty card produces a trickle of 0.65/s wood and coin.

The Sumptuary Laws (Chinese), Japanese Home City Card in the Exploration Age grants a trickle of 0.3 coin, wood, food, and 0.15 export and experience. The TEAM Sumptuary Laws (Indians) card in the Exploration Age grants a trickle of 0.2 coin, food, wood, and 0.1 export and experience per second to everyone on the team. The single version and team versions stack.

Crates

Age of Empires III also offers the option of Home City shipments as a means to get extra coin. Once selected, coin arrives in the form of chests to the shipment point which by default is Town Center. Villagers must work on them to unpack them to the coin supply.

Civilization differences:

  • The Tax Burden upgrade available to the Knights of St. John is only available if the player sends the Royal Decree to Claim the New World card. It provides 100 coin for every minute the game has lasted, up to 30 minutes (3000 coin). If sent after at least 23 minutes, it is the most gold one can receive in a single shipment.
  • The Mapuche Treaty of Quillin is only available with the The WarChiefs expansion, and they are the only minor civilization to offer any type of coin crate shipment outside of the campaigns.
  • Every civilization can ship the 300 Coin card infinitely in the Exploration Age.
  • Every civilization may ship the 600 Coin card and 700 Coin card in the Colonial Age.
  • The Ottomans also ship and share with allied players TEAM 600 Coin card in the Industrial Age.
  • Every civilization except the Spanish may ship the 1000 Coin card in the Fortress Age.
  • The Ottomans may also ship and share with allied players the TEAM 1000 Coin card in the Industrial Age.
  • The Portuguese and Russians may ship the 1600 Coin card in the Industrial Age.
  • The Japanese require a Consulate, and 550 export total to purchase the Nanban Trade upgrade.
Treasure Ships

Treasure Ships are available in some campaign scenarios, and need to be captured to produce coin. This is accomplished by destroying an outpost, and guarding force. The ships cannot be damaged or recaptured by the enemy.

Cheats[]

Coin can also be obtained by entering the cheat code give me liberty or give me coin. Doing so instantly grants + 10,000 coin.

Gather rates[]

This table shows the initial gathering rates, card and Consulate granted trickle rates are fixed and can not be increased, though they can be stacked with other trickle cards available to that civilization. Trade Routes will vary depending on length, and number of sites available, shown is the average one can expect on the majority of maps.

Method Initial rate
Shrine 6 coin, wood, and 8.4 food per minute per Shrine (20 maximum, 120/min)
TEAM Sumptuary Laws (card) 12 coin, food, wood, and 6 export and experience per minute
Whale (Humpback, Beluga, Minke) 13.2/min per any type of canoe, or the Marathan Catamaran (4 maximum per whale, 52.8/min)
Sumptuary Laws (card) 18 coin, food, wood, and 9 export and experience per minute
Toshogu Shrine 21 coin, wood, and food per minute, and increases regular shrine gather rates by 33%
Mine (Tin, Silver, Copper, Gold) 36/min per Settler/Villager, 41.4/min per Dutch Settler, 44.4/min per Coureur des Bois/Cree Coureur des Bois, 72/min per Settler Wagon (finite source)
Earth Bounty 39/min
Trade Route (stagecoach/trade cart) 120/min per Trading Post
Dutch ally (Consulate) 48/min as long as they remain an ally
Capitalism (card) 75/min
Coin trickle (Consulate) 75/min
Whale (Humpback, Beluga, Minke) 30/min per fishing ship (4 maximum per whale, 120/min)
Porcelain Tower 150 (Colonial), 240 (Fortress), 330 (Industrial), or 360 (Imperial) coin per minute depending on the Age in which it is constructed
Banks 165/min
Treasure Ship 180/min
Estate / Rice Paddy 25/min per Settler/Villager, 31.25/min per Coureur des Bois/Cree Coureur des Bois, 50/min per Settler Wagon

(10 maximum, 250, 312.5, or 500 coin/min)

Factory 330/min
Crate (all) 460/min per Settler/Villager, 600/min per Coureur des Bois/Cree Coureur des Bois, 900/min per Settler Wagon

Further statistics[]

Improvements
Other Aztec chocolate recipes Aztec Chocolate Recipes (ships 100 coin for every 2 minutes the game has passed, up to 30 minutes)
Coin Crate Coin Crates (ships 600 coin; Chinese only)
Excessive Taxation Tax Burden (ships 100 coin for every minute the game has passed, up to 30 minutes; Knights of St. John only)
Maple Festival Maple Festival (ships 500 coin for every 10 minutes of game passed, up to 30 minutes; Haudenosaunee only)
Mapuche Treaty of Quilin Mapuche Treaty of Quillin (ships 100 coin for every 2 minutes the game has passed, up to 30 minutes)
Ottoman Home City 1 (Silk Road) Nanban Trade (Crates and Trade Routes contain/generate +25% resources and XP; Japanese only)
Capitalism Coin Trickle (gives a trickle of 1.65 coin; Chinese only)
Pennsylvania Pound Pennsylvania Pound (gives a trickle of 2.5 coin; United States only)
Oresund customs Öresund Customs (Warships and defensive buildings give a trickle of coin equal to 0.05% of their total cost and 0.1% of their wood cost, respectively)
Akan Palm Oil Exports Akan Palm Oil Exports (exchanges all food for ×0.5 the amount of wood and coin)
Jagiellon legacy Jagiellonian Legacy (units and resources already earned from age-ups are provided again)

Home City, Consulate, and native shipments[]

Only shipments producing, or enhancing crates, and providing trickles are listed. Those affecting gather rates for units, or buildings are too numerous and would clog up the list. Card and Consulate granted trickles cannot be increased, but can be stacked with other trickles available to that civilization.

Click for a list of Home City Cards related to Coin
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Purple Shipment that can be sent an INFINITE number of times
Red Shipment that can be sent twice
Blue Shipment that arrives fast (5 seconds)
All
Card Description Age HC level
Spanish Home City 1 (300 Coin) Chests of 300 Coin Ships 300 coin
Age I tech tree aoe3
1
Spanish Home City 1 (600 Coin) Chests of 600 Coin Ships 600 coin (also +2 Uhlans for the Germans)
Age II tech tree aoe3
1
Spanish Home City 1 (700 Coin) Chests of 700 Coin Ships 700 coin (also +2 Uhlans for the Germans; +1 Villager for the Indians)
Age II tech tree aoe3
10
British Home City 1 (1000 Coin) Chests of 1000 Coin Ships 1,000 coin (also +3 Uhlans for the Germans; +1 Hindu Villager for the Indians)
Age III tech tree aoe3
10
Portuguese Home City 1 (1600 Coin) Chests of 1600 Coin Ships 1,600 coin
Age IV tech tree aoe 3
25
Aztec Home City 1 (1000 Coin TEAM) TEAM Chests of 1000 Coin Ships 1,000 coin
Age IV tech tree aoe 3
25
Capitalism Capitalism Gives a trickle of 1.65 coin
Age I tech tree aoe3
25
French Home City 4 (Fur Trade) Fur Trade Exchanges all food ×1.2 the amount of coin
Age I tech tree aoe3
40
  • "Chests of 600 Coin" is not available to the Aztecs, Inca, Indians, and Japanese.
  • "Chests of 700 Coin" is not available to the Aztecs, Haudenosaunee, and Japanese.
  • "Chests of 1,000 Coin" is not available to the Aztecs, Haudenosaunee, Inca, Japanese, Lakota, Maltese, and Spanish.
  • "Chests of 1,600 Coin" is not available to the Aztecs, British, Dutch, French, Germans, Haudenosaunee, Inca, Indians, Japanese, Lakota, Maltese, Ottomans, Spanish, and Swedes.
  • "Chests of 1,000 Coin" is available to the Aztecs and Ottomans.
  • "Capitalism" is available to Baja California, Chile, Germans, Italians, Spanish, and United States.
  • "Fur Trade" is available to the French, Haudenosaunee, and Lakota.
Asians
Card Description Age HC level
Japanese Home City 4 (Sumptuary Laws) Sumptuary Laws Gives a trickle of 0.3 food, 0.3 wood, 0.3 coin, 0.15 export, 0.15 XP
Age I tech tree aoe3
25
  • "Sumptuary Laws" is available to the Chinese and Japanese.
Aztecs
Card Description Age HC level
Aztec Home City 1 (600 Coin) Chests of 600 Coin Ships 600 coin
Age II tech tree aoe3
10
Hc infinite 900 gold Chests of 900 Coin Ships 900 coin
Age III tech tree aoe3
10
Aztec Home City 1 (1000 Coin) Chests of 1300 Coin Ships 1,300 coin
Age IV tech tree aoe 3
25
Aztec Home City 1 (600 Coin TEAM) TEAM Chests of 600 Coin Ships 600 coin
Age III tech tree aoe3
10
Brazil
Card Description Age
Brazil Home City (Minas Gerais) Minas Gerais Gives a trickle of 3.3 coin; Citizens (Settlers) can be trained at the Town Centers for 70 coin; Fishing Boats can be trained at the Docks
Revolution
Chile
Card Description Age
Chile Home City (Salitrera) Salitrera Trading Posts generate 0.5 coin/sec.; Citizens can be trained at the Town Centers for 70 coin; Fishing Boats to be trained at the Docks
Revolution
Chinese
Card Description Age HC level
Chinese Home City 4 (Dowager Empress) Dowager Empress Exchanges all export for ×1.6 the amount of coin
Age I tech tree aoe3
25
Dutch
Card Description Age
Dutch Home City 4 (Dutch Paintings) Dutch Paintings Exchanges all coin for an equal amount of food
Age I tech tree aoe3
Egypt
Card Description Age
Egypt Home City (Flood of the Nile) Flood of the Nile Ships 4 Settlers; Settler train limit +4; each Mill and Estate spawns 100 food, 100 coin, respectively; Land villagers gather from Berry Bushes, Mills, and Estates 10% faster
Revolution
Ethiopians
Card Description Age
Cartridge currency Cartridge Currency Receive coin when an enemy infantry, cavalry, shock infantry, or healing unit is killed equal to 30% of their experience bounty
Age III tech tree aoe3
Europeans
Card Description Age HC level
British Home City 4 (South Sea Bubble) South Sea Bubble Exchanges all coin for ×1.25 the amount of wood
Age I tech tree aoe3
40
  • "South Sea Bubble" card is available to the British and Dutch.
Finland
Card Description Age
Finland Home City (Coin Crates) 1600 Coin Ships 1,600 coin
Revolution
French
Card Description Age
Revolutionary French Home City (Guillotine) Guillotine You receive 10 wood, 10 coin for each lost economic unit; Sansculottes get ×2.0 multiplier against Hero
Revolution
Iroquois Home City 1 (1500 FWC Inf) Crates of 500 Food, 500 Wood, and 500 Coin Ships 500 food, 500 wood, 500 coin
Revolution
Revolutionary French Home City (Client States) Client States Ships 500 coin and 5 Revolutionaries for each Trading Post you own
Revolution
  • "Guillotine", "Crates of 500 Food, 500 Wood, and 500 Coin", and "Client States" is available upon revolting to Revolutionary France.
Haiti
Card Description Age
Haiti Home City (Letter of Marque) Letter of Marque Pirates get +12 Line of Sight, can use Volley Mode, and gather enemy crates; Privateers generate 0.5 coin/sec.; Pirates and Privateers get +3.0 multiplier against treasure guardians and can collect treasures with doubled resource and XP yield
Revolution
Haudenosaunee
Card Description Age HC level
Iroquois Home City 1 (300 FWC) Crates of 100 Food, 100 Wood, and 100 Coin Ships 100 food, 100 wood, 100 coin
Age I tech tree aoe3
1
Haudenosaunee Home City 1 (800 FWC) Crates of 300 Food, 300 Wood, and 200 Coin Ships 300 food, 300 wood, 200 coin
Age II tech tree aoe3
1
Iroquois Home City 1 (900 FWC) Crates of 300 Food, 300 Wood, and 300 Coin Ships 300 food, 300 wood, 300 coin
Age III tech tree aoe3
10
Iroquois Home City 1 (1200 FWC) Crates of 400 Food, 400 Wood, and 400 Coin Ships 400 food, 400 wood, 400 coin
Age III tech tree aoe3
25
Iroquois Home City 1 (1800 FWC) Crates of 600 Food, 600 Wood, and 600 Coin Ships 600 food, 600 wood, 600 coin
Age IV tech tree aoe 3
25
Iroquois Home City 1 (1500 FWC Inf) Crates of 500 Food, 500 Wood, and 500 Coin Ships 500 food, 500 wood, 500 coin
Age IV tech tree aoe 3
1
Inca
Card Description Age
Inca Home City 4 (Camayos) Camayos Exchanges all food for an equal amount of coin
Age I tech tree aoe3
Indians
Card Description Age HC level
Indian Home City 1 (900 Coin) Chests of 900 Coin Ships 900 coin; +1 Hindu Villager
Age III tech tree aoe3
10
Indian Home City 2(Grazing) Grazing Camels generate 0.05 food per second; Elephants generate 0.1 wood per second; Sacred Cows generate 0.075 coin per second; +1 Hindu Villager
Age II tech tree aoe3
40
French Home City 4 (Fur Trade) Fur Trade Exchanges all food for ×1.25 the amount of coin; +1 Hindu Villager
Age I tech tree aoe3
40
Indian Home City 4 (TEAM Sumptuary Laws) TEAM Sumptuary Laws Gives a trickle of 0.2 food, 0.2 wood, 0.2 coin, 0.1 export, 0.1 XP, 0.1 influence
Age I tech tree aoe3
25
Italians
Card Description Age
Italian Home City 1 (Monte de Pietà) Monte de Pietà Ships 1 Lombard Wagon and deposits 700 coin into the player's Lombards
Age II tech tree aoe3
Italian Home City 1 (Genoese Financers) Genoese Financers Deposits 1,500 coin into the player's Lombards
Age III tech tree aoe3
Italian Home City 1 (Florentine Financers) Florentine Financers Deposits 3,000 coin into the player's Lombards
Age IV tech tree aoe 3
Italian Home City 1 (TEAM Pizza) TEAM Pizza Ships 100 food, 100 wood, 100 coin, 100 XP
Age II tech tree aoe3
Italian Home City 2 (Guardia di Finanza) Guardia di Finanza Adds coin equal to 5% of the cost of all defeated enemy units to the player's stockpile up to a maximum of 3,000 coin
Age I tech tree aoe3
Japanese
Card Description Age HC level
Japanese Home City 1 (600 Coin) Chests of 600 Coin Ships 600 coin
Age II tech tree aoe3
1
Japanese Home City 1 (1000 Coin) Chests of 1000 Coin Ships 1,000 coin
Age III tech tree aoe3
10
Japanese Home City 4 (Red Seal Slip) Red Seal Ship Exchanges all coin for ×0.83 the amount of export
Age IV tech tree aoe 3
40
Lakota
Card Description Age HC level
Sioux Home City 4 (Earthy Bounty) Earth Bounty Gives a trickle of 2.5 coin; Land villagers gather coin from Estates 20% faster
Age III tech tree aoe3
25
Maltese
Card Description Age
Maltese Home City 1 (Merchant Republics) Merchant Republics Returns 25% of resources previously gained from Trade Routes; Trade Routes generate +35% resources
Age I tech tree aoe3
Maltese Home City 2 (Trip To Jerusalem) Trip To Jerusalem Returns 10 wood, 10 coin for each unit lost so far this game (up to 1,500 resources)
Age II tech tree aoe3
Mexicans
Card Description Age
Mexican Home City 1 (TEAM Pinatas) TEAM Piñatas Ships resources at random, the total amount of which depends on the Age this card is sent: 200 at Exploration Age; 400 at Commerce Age; 600 at Fortress Age; 1,000 at Industrial Age; 1,600 at Imperial Age
Age I tech tree aoe3
Mexico card Mexican Mint Mexican Mint Ships 500 coin; Land villagers gather coin 15% faster
Age III tech tree aoe3
Federal card cerro de mercado Cerro de Mercado Deposits 350 coin and exchanges all wood for ×1.25 the amount of coin
Age II tech tree aoe3
Japanese Home City 1 (600 Coin) Foreign Investment Ships 600 coin
Revolution
Spanish Home City 1 (600 Coin) Chests of 600 Coin Ships 600 coin
Revolution
Spanish Home City 1 (700 Coin) Chests of 700 Coin Ships 700 coin
Revolution
Aztec Home City 1 (1000 Coin) Chests of 1000 Coin Ships 1,000 coin
Revolution
Portuguese Home City 1 (1600 Coin) Chests of 1600 Coin Ships 1,600 coin
Revolution
Maya Home City (Maya Ceramics) Maya Ceramics Ships 200 coin for every shipment that has been sent before this one; grants "Tonalá Ceramics" (Land villagers gather coin 15% faster)
Revolution
  • "TEAM Piñatas" is also available to California.
  • "Cerro de Mercado" is available upon selecting the Durango Federal State.
  • "Foreign Investment" is available upon revolting to Baja California.
  • "Chests of 600 Coin" and "Chests of 700 Coin" are available upon revolting to Central America.
  • "Chests of 1000 Coin" is available upon revolting to Yucatán.
  • "Chests of 1600 Coin" is available upon revolting to California.
  • "Maya Ceramics" is available upon revolting to the Maya.
Native Americans
Card Description Age
Haudenosaunee Home City 4 (North America Trade) North America Trade Land villagers gain a trickle of 0.015 coin/sec whilst gathering from other resources, and 0.15 coin/sec whilst gathering from huntable and herdable animals
Age IV tech tree aoe 3
  • "North America Trade" is available to the Haudenosaunee and Lakota.
Ottomans
Card Description Age HC level
Ottoman Home City 1 (TEAM 400 Coin) TEAM Chests of 400 Coin Ships 400 coin
Age IV tech tree aoe 3
10
Ottoman Home City 1 (Silk Road) Silk Road Crates and Trade Routes contain/generate +25% resources and XP
Age I tech tree aoe3
25
Portuguese
Card Description Age
Portuguese Home City 4 (Feitorias) Feitorias Town Centers generate 0.5 food, 0.24 wood, 0.24 coin/sec (totally 0.98 per Town Center)
Age I tech tree aoe3
Spanish
Card Description Age HC level
Spanish Home City 5 (Spanish Gold) Spanish Gold Ships an additional 330 coin with every shipment, starting with this one
Age III tech tree aoe3
40
Swedes
Card Description Age
Swedish Home City 4 (Oxenstierna Reforms) Oxenstierna Reforms Exchanges all coin for ×1.25 the amount of food
Age I tech tree aoe3
United States
Card Description Age
Federal card boston tea party Boston Tea Party Deposits 350 coin and exchanges all food for ×1.25 the amount of coin
Age II tech tree aoe3
Federal card vermont coppers Vermont Coppers Estate upgrades are free and research instantly; all coin incomes are improved by 5%
Age II tech tree aoe3
Federal card new jersey seaports New Jersey Seaports Resource shipments' content +900 and are immediately gathered; can send resource-only shipments that have already been sent for the second time, as well as "Washington Lumber Mills", "Minneapolis Mills", and "Plymouth Settlers" (except TEAM ones); infinite crate cards are only increased by +300
Age IV tech tree aoe 3
  • "Boston Tea Party" is available upon selecting the Massachusetts Federal State.
  • "Vermont Coppers" is available upon selecting the Vermont Federal State.
  • "New Jersey Seaports" is available upon selecting the New Jersey Federal State.
Resources in Age of Empires series
CommonFood · Wood · Gold/Coin · Stone*
Age of MythologyFavorAOM Favor
Age of Empires IIIResource xp XP · Aoe3 export Export · Aoe3de influence Influence
Age of Empires IVAoE4 Bounty icon Bounty · AoE4 Vizier Point icon Vizier Point · Resource olive oil Olive Oil
Extractable resource sources in the Age of Empires series
CommonTree · Gold Mine · Stone Mine· Berry Bush · Farm (I · II · M · III · IV) · Animals (Fish · Herdable animal)
Age of Empires IIFish trap aoe2DE Fish Trap
Age of MythologyAoM Gold Mine icon Jade Mine
Age of Empires IIICherry orchard portrait aoe3de Cherry Orchard · Coal mine portrait Coal Mine · Copper mine portrait Copper Mine · Food crate icon AoE3DE Crate · Gold mine portrait Diamond Mine · Plantation aoe3de Estate · Field portrait aoe3de Field · Hacienda portrait Hacienda · MangoGroveDE Mango Grove · Mill aoe3de Mill · China rice paddy icon aoe3de Rice Paddy · Rock supply icon AoE3DE Rock · Gold mine portrait Salt Mine · Silver Mine icon AoE3DE Silver Mine · Gold mine portrait Tin Mine
Age of Empires IVAoE4 OliveGrove Olive Grove
* not used in Age of Mythology and Age of Empires III
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