|This article is about the campaign scenario in Age of Empires. For the building in Age of Mythology, see Citadel.|
|Game||Age of Empires|
|Campaign||Glory of Greece|
|Course of Campaign|
This map and "Fall of the Mittani" in the demo have only slight differences.
Scenario Instructions Edit
Greece is now largely settled and growth is possible mainly at the expense of neighbors. The Thebians are beginning to expand and covet the lands that you now control. They must not be allowed to continue. Gain control of this region by capturing the ancient Ruins close to the nearby Thebian town. Build two Sentry Towers adjacent to the Ruins to ensure your control.
- Capture Ruins.
- Establish 2 Sentry Towers beside Ruins.
- Use your initial stone reserves wisely -- stone will prove useful in several situations.
- Seize and defend all stone and gold mines, for they are the key to victory.
Additional hints Edit
- There is a small strip of unclaimed land located just west of the player's starting area that has a single Stone Mine and several Gazelles. Players can establish a base on this area and use it as a jumping point for the eventual acquisition of the Ruins.
- Athens - Starts out in the Tool Age and occupies the southernmost area on the map. This area is directly connected to the enemy's base by a land bridge just east of the player's starting position which can be easily be defended from subsequent attacks. The player begins similarly to how the Dorians start out in the previous scenario having all Stone Age buildings and a Town Center as well as a Market but starts out with four additional houses and no farms. The player is supplied with three Clubmen and Villagers as well as a stockpile of 400 for every resource with the exception of gold, which the player only has 200.
- Thebes - Occupies much of the northwestern area of the map and is already in the Bronze Age. Besides having an Age advantage, this player has all available Tool Age buildings with the exception of a Market and an Archery Range. The player also has a Dock located just south of the Ruins which is protected by two Watch Towers and has three other Watch Towers protecting all of the gold mines scattered throughout the map. There are two more Watch Towers protecting a gap between the cliffs just south of its base. The player also starts out with five Scouts and Axemen around twice as much. This is the only opponent on the map and will train a Bronze Age military consisting mostly of Cavalry given enough time.
To the east of the player's starting position, the shallows allow the Thebians to enter the player's base. Build a few military unit production buildings to impede their way, and research Watch Tower at the Granary if needed. Having several Docks and maintaining consistent production of several Scout Ships will provide additional support in securing the gold mines that are closest to the player as well as securing the only land bridge leading to the player's base. This will guarantee naval superiority over the long run.
As soon as you've built up to the Bronze Age, you can start winning control of the map. Find one of the mine sites (there's one to the far west, another one to the far north, and one near the center of the map). Send a dozen or more soldiers there to take down the Tower and eliminate the incoming enemy soldiers with a navy to secure the area if needed, and start mining. Once the player has enough Gold, the player can build a few Stone Throwers to deal with the Towers, and head towards the Ruins to the northwest. Destroying the Towers will allow access to the Ruins, at which point the necessary towers can be constructed and then upgraded to Sentry Towers to win the game.