OverviewEditThe Chinese have the largest number of unique units in the game but second in numbers after the Aztec big button that overleaps population limits. Along with a higher population cap, many Chinese wonders spawn free units, allowing for a numerical advantage. The Chinese also train units relatively fast although these units, like the Russians, are slightly weaker than ordinary units. Not all of the Chinese units are weak, however; the Flying Crow, a form of ballistic rocket, can be spawned with the Confucian Academy wonder while the Flamethrower, a devastating anti-melee infantry unit, can be trained from the castle from the Colonial Age. Instead of a separate barracks and stable, the Chinese train their troops in the joint War Academy.
The Chinese army has various units not seen in other civilizations, such as the Chu Ko Nu, a crossbow unit with an enhanced firing rate and easy to mass, but with low hit points, or the Changdao Swordsman, a cheap hand infantry unit, like a weak version of the Halberdier or Samurai, that can serve as an anti-cavalry troop in numbers. The Chinese also have interesting cavalry units such as the Iron Flail, a heavy horseman, the Steppe Rider, a raiding unit, the weakest heavy cavalry yet nevertheless the most useful heavy cavalry of China, the Keshik, a cheap mounted archer, and Meteor Hammer, which specializes in wrecking artillery.
Civilization Bonus: Their explorer is a Shaolin Monk, which trains Disciples, who receives special upgrades in the Monastery and has special abilities.Villages replace houses, admit more habitants, train and fatten livestock, can garrison villagers inside for extra protection and provide special technologies to increase the population cap., but they are expensive and limited to build.The War Academy creates Banner Armies, which consists in a group of two types of military units (infantry, cavalry or artillery)
Unique Units: All except Villagers.
Personality: Kangxi Emperor
Banner Armies EditA unique ability of the Chinese is that it does not train units individually. Instead the civilization recruits Banner Armies, which train a preset combination of different units. It is useful for players that lack the time or skill to micromanage production, or those whose strategies suit the set combination of a banner army. The Banner armies allow specific sets of soldiers to be massed en masse, however, it is not without drawbacks. For example, they cannot train any units without having enough for the banner army. Also, cheap units such as Arquebusiers are often mixed with expensive units such as artillery, negating the advantage of low costs.
List of Banner Armies Edit
The following is a list of Banner Armies available for recruitment either in the Castle or the War Academy :
Economy EditThe Chinese have access to unique Migration cards which replace the Villager shipments. These cards spawn one villager at every village and town center. It also has cards to spawn a goat and a buffalo the same way.
Instead of the house, the Chinese build villages, which are a combination of an outpost, a house and a Livestock Pen. Villagers are even able to garrison in it, and with cards, it can even fire upon enemies. Villages provide 20 pop. slots but this number can be upgraded to a maximum of 35.
The Chinese are a favorite among many players due to their impressive card deck. There is a card that ships an additional Shaolin master. Another card spawns a fully fattened goat and a villager at every village and town center. One card allows the irregular, the Asian militia, to be trained at all villages. The "Confucius' Gift" card allows technology to be researched very quickly. The Chinese can also send special banner armies from the home city such as Iron Cap Prince's army or Ever Victorious army, but at a slightly high price.
Wonders EditLike other Asian civilizations, the Chinese age up by building Wonders. The following is a list of wonders available to the Chinese and the bonuses they provide.
The Confucian Academy produces Flying Crows over time, a weaker version of the Heavy Cannons. Ships Chu-ko-nu or Arquebusier when completed.
The Porcelain Tower provides a different trickle of resources to your stockpile, including exports. Ships crates of food when completed.
The Summer Palace produces Banner Armies over time for free but at a long time. Ships Steppe Riders or Iron Flails when completed.
This special wonders have the "Transcendency" active ability, which heals simultaneously all the Chinese units in the map. Enables to the Shaolin Monk to heal units like a Priest. Ships villagers when completed.
The White Pagoda has the "Sacred Vault" passive ability, which increase the hitpoints and the damage of the Shaolin Monks and Disciples and the build limit of Disciples for the Shaolin Monk. Ships Disciples when completed.
Home City Card Edit
Chinese are the Age of Empires III civilization with more unique units.
In-game dialogue languageEdit
All the Chinese units speak Mandarin, but some of them have regional or ethnic influences. The Shaolin Monk, his disciples, Qiang pikemen, Rattan Shields, Flying Crow, Flamethrower, Chu Ko Nu, Arquebusier, and Iron Troop speak with the proper pronunciations of modern-day standardized Mandarin. The villagers speak with a "regional" Han Chinese accent which transposes some intonations (Mandarin being a 4-tonal language) but does not otherwise alter syllables. The Steppe Rider, Meteor Hammer, Iron Flail, Changdao Swordsmen, Keshik horse archer, Hand Mortar, speak with Mongol or Manchu accents. The Manchu mercenary horse archer speaks the Manchu language, which differs from the language spoken by Han Chinese.