This article is about the unit in Age of Empires. For the unit class, see Cavalry. |
Template:AoEUnits The Cavalry are the basic Bronze Age unit for countering siege weapons and infantry.
They are the very first Heavy Cavalry unit to appear in Age of Empires series, and are the predecesor of the Knight of Age of Empires II .
Overview
The stats can be upgraded from the technologies found in the Storage Pit and they also benefit from the nobility upgrade, which increases the hit points from 150 to 172.
All Cavalry deals a +5 damage bonus against all melee infantry units except for Academy units. It can be upgraded in the Iron Age to Heavy Cavalry and Cataphract. This unit is available to most civilizations, with the exception of the Egyptians and the Sumerians. They are a good base for an early raiding army, but become quickly obsolete with Iron Age technologies.
Upgrades
Tool Age
- Toolworking: increases attack by 2
- Leather Armor Cavalry: increases armour by 2
Bronze Age
- Nobility: increases HP by 15%
- Metalworking: increases attack by 2
- Scale Armor Cavalry: increases armour by 2
Iron Age
- Metallurgy: increases attack by 3
- Chain Mail Cavalry: increases armour by 2
Template:Stable TechTree (Age of Empires)
Civilization bonuses
- Macedonians: Cavalry have +2 line of sight and are four times more resistant to conversion.
- Yamato: Cavalry costs 25% fewer resources.
History
โ | Horses were domesticated around 4000 BC for use as work animals. They first appeared in the Middle East around 2000 BC but were kept only as expensive pets. Gradually they were found useful in the civilized world as draft animals, but were rarely ridden. The concept of cavalry was introduced to the Assyrians from the plains of Russia during the dark age that followed the catastrophe of 1200 BC. The Assyrians added cavalry to their armies in order to fight the barbarians on the plains to their north. Israelite king Solomon was renowned for his large cavalry force. It eventually became clear that cavalry was more efficient than chariots. Two men, each on his own horse, were more useful than two men in a chariot that could be disabled with increasing ease. Cavalry was cheaper to maintain than chariotry and could enter more difficult terrain, but was no less fast and intimidating to infantry. | โ |
Gallery
Units in Age of Empires | |
---|---|
Civilian | Villager ยท Trade Cart |
Other | Priest ยท Slinger ยท Artifact |
Civilian ship | Fishing Boat ยท Fishing Ship Trade Boat ยท Merchant Ship |
Infantry | Clubman ยท Axeman Short Swordsman ยท Broad Swordsman ยท Long Swordsmen ยท Legionary Hoplite ยท Phalangite ยท Centurion |
Archer | Bowman Improved Bowman ยท Composite Bowman Chariot Archer Horse Archer ยท Heavy Horse Archer Elephant Archer |
Cavalry | Scout Chariot ยท Scythe Chariot Cavalry ยท Heavy Cavalry ยท Cataphract War Elephant ยท Armored Elephant Camel Rider |
Siege | Stone Thrower ยท Catapult ยท Heavy Catapult Ballista ยท Helepolis |
War Ship | Scout Ship ยท War Galley ยท Trireme Catapult Trireme ยท Juggernaut Fire Galley Light Transport ยท Heavy Transport |
Scenario Editor-only units | |
Chieftain ยท Donkey ยท Explorer ยท General ยท High Priest ยท Horse ยท Mercenary (removed) ยท Penguin ยท Pharaoh ยท Raft ยท War Chest |