|This article is about the unit type of mounted soldiers. For the Age of Empires unit, see Cavalry (Age of Empires).|
Cavalry is a basic unit type consisting of a soldier riding on an animal, usually a horse. In some cases, these units are also referred to as Mounted Infantry. Cavalry in general are faster and have more hit points than foot soldiers, but have much greater costs and take up more population space in Age of Mythology and Age of Empires III.
Age of Empires Edit
Cavalry in this type of game is split into three different sections, ranged cavalry, hand cavalry and siege cavalry. All types of cavalry (except for ranged cavalry) in Age of Empires can built at the stable from the Bronze Age onward.
Age of Empires II Edit
- Main article: Cavalry Units (Age of Empires II)
Age of Empires III Edit
The cavalry in Age of Empires III consists of either melee cavalry, or ranged cavalry.
All melee cavalry are heavy cavalry on the area of multipliers, but still some cavalry are often called Light Cavalry, like the Hussar because of their low health compared to heavier units like the Cuirassier. Both Light Cavalry and Heavy Cavalry are no different from each other with the exception of their statistics since both can counter Artillery and Light Infantry.
Ranged cavalry or light cavalry, like the Dragoon, can quickly respond to enemy cavalry attacks and are generally used in guerilla warfare.
There are also mercenary cavalry units, such as the Hackapell, although these act as improved versions of the above cavalry types.
Age of Mythology Edit
In Age of Mythology, all civilizations have unique cavalry units. Greeks train cavalry from a Stable, Egyptians from the Migdol Stronghold, Norse from the Longhouse and Hill Fort, and Atlanteans from the Military Barracks and Counter-Barracks. Cavalry are strong against archers and siege weapons but weak against infantry.
- Main article: Cavalry Units (Age of Mythology)