Catapult
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The Catapult is a large stone-throwing piece of siege equipment found in Age of Empires and Age of Mythology.
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Age of Empires
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| Catapult | |
|---|---|
![]() | |
| Age | Iron Age |
| Trained at | Siege Workshop |
| Type | Siege Unit |
| Cost | 180 Wood, 0 Food, 80 Gold, 0 Stone |
| HP | 75 |
| Attack | 60 |
| Range | 12 |
| Armor | 0 |
| Pierce Armor | 0 |
| Speed | Slow |
| Upgraded From | Stone Thrower |
| Upgraded To | Heavy Catapult |
The Catapult is the succesor of the Stone Thrower and predecessor of the Heavy Catapult.
Upgrades
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- Alchemy increases attack by one point.
- Ballistics increases the accuracy.
- Engineering increases the range by 2 points.
- The Catapult can be upgraded into Heavy Catapult.
Civilization Bonuses
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- If played as the Hittites, the hit points increases from 75 to 150 hit points.
- If played as the Sumerians, the rate of fire doubles (same rate of fire as a Ballista).
- If played as the Macedonians, the cost per unit is 50% cheaper and 4 times resitant to enemy conversion.

Added by Happychickenvermin See also
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| Age of Empires Units | |
| Age of Empires | |
|---|---|
| Priest · Villager · Trade Boat · Merchant Ship · Fishing Boat · Fishing Ship · Light Transport · Heavy Transport | |
| Infantry | Clubman · Axeman · Short Swordsman · Broad Swordsman · Long Swordsmen · Legion · Bowman · Improved Bowman · Composite Bowman · Hoplite · Phalanx · Centurion |
| Cavalry | Scout · Cavalry · Heavy Cavalry · Cataphract · Chariot · Chariot Archer · Elephant Archer · Horse Archer · Heavy Horse Archer · War Elephant |
| Siege Weapons | Stone Thrower · Catapult · Heavy Catapult · Ballista · Helepolis |
| Navy | Scout Ship · War Galley · Trireme · Catapult Trireme · Juggernaut |
| Rise of Rome | |
| Armored Elephant · Camel Rider · Fire Galley · Scythe Chariot · Slinger | |
Age of Mythology
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| |||
| Catapult | |||
|---|---|---|---|
| Civilization | Egyptians | ||
| Age/God | Mythic Age | ||
| Unit Type | Siege Unit | ||
| Cost | 200 Wood 200 Gold | ||
| Population | 3 | ||
| Attack | Hack | Pierce | Crush |
| 0 | 10 | 50 | |
| Range | 10-28 meters | ||
| Hit Points | 115 | ||
| Armour | Hack | Pierce | Crush |
| 30% | 89% | 89% | |
| Speed | 2.4 meters/second | ||
| Line of Sight | 40 meters | ||
| Train at | Siege Works | ||
| Train Time | 24 seconds | ||
The Catapult is a Mythic Age Egyptian siege unit. It has the longest range of any siege unit in the game and has a high attack making it an effective building killer. A small group will destroy a building in seconds and their long range prevents units from counter-attacking easily. They are also highly effective against ships, dealing bonus damage to them. However they should still be escorted by other units as they still have low hack armor and are slow leaving them vulnerable to cavalry.
Overview
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Siege weapons can destroy buildings, but are weak against other units, especially cavalry. Egyptians can also use Catapults to defeat enemy ships.
Catapults were invented by the Greeks for use as artillery on the battlefield or during a siege. By creating tension by pulling back large bow-like arms or twisting cordage made of hides or hair, a great throwing force could be achieved. Catapults could throw a stone weighing over 10 pounds to a range of nearly 1500 feet.

