Gaming
 

Castle Age

From Age of Empires

The Castle Age is the third Age in Age of Empires II: The Age of Kings and its expansion, Age of Empires II: The Conquerors. The upgrade is unlocked by building two Feudal Age buildings (besides towers, gates, walls, and fish traps.)

All units, buildings, and techs below are unlocked only after you reach the Castle Age. For unit, building, and tech lists for the other ages, see Dark Age, Feudal Age, and Imperial Age.

[edit] Castle Age Units

Village Units

Military Units

[edit] Castle Age Buildings

Economic Buildings

Military Buildings

Defensive Structures

[edit] Castle Age Techs

Economic Techs

  • Town Patrol-research at Town Center; +4 building LOS
  • Hand Cart-research at Town Center; +10% villager speed, +50% villager capacity
  • Heavy Plow-research at Mill; farm +125 food, +1 villager food capacity
  • Bow Saw-research at Lumber Camp; +20% wood-chopping speed
  • Stone Shaft Mining-research at Mining Camp; +15% stone-mining speed
  • Gold Shaft Mining-research at Mining Camp; +15% gold-mining speed
  • Banking-research at Market; no tribute fee
  • Masonry-research at University; increases building HPs/armor
  • Treadmill Crane-research at University; +20% villager build speed
  • Careening-research at Dock; +1P armor, +5 Transport Ship capacity
  • Redemption-research at Monastery; convert most buildings, siege units
  • Fervor-research at Monastery; +15% Monk speed
  • Sanctity-research at Monastery; +50% Monk HPs
  • Atonement-research at Monastery; convert other Monks

Military Techs

  • Squires-research at Barracks; +10% infantry speed
  • Husbandry-research at Stable; +10% cavalry speed
  • Chain Mail Armor-research at Blacksmith; +1/+1P infantry armor
  • Bodkin Arrow-research at Blacksmith; +1 attack/range for archers, galleys, Longboats, Town Center, Castles, towers
  • Leather Archer Armor-research at Blacksmith; +1 infantry/cavalry attack
  • Chain Barding Armor-research at Blacksmith; +1/+1P cavalry armor
  • Ballistics-research at University; track moving units
  • Murder Holes-research at University; no minimum tower range
  • Heated Shot-research at University; +50% tower attack vs. ships