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This article is about the building in Age of Empires III. For the building in other games of the series, see Castle.
Castle
Castle icon
Military
First AppearanceThe Asian Dynasties
Cost250 Wood
100 Coin
Age AvailableAges discovery Discovery Age
Base Hit Points3000
Build Limit5
LOS32
Range Damage30
Range Multipliersx0.25 vs. Villagers
x1.5 vs. Cavalry
x0.5 vs. Siege Units
x1.5 vs. Light Infantry
Range24
Anti Ship Damage100
Anti Ship Multipliersx0.5 vs. Siege Units
Anti Ship Range40
R.O.F.3.0
UseTrains and upgrades siege units; fires at enemy units
CivilizationsAsian
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The Castle is a military building that trains siege units for Asian civilizations in Age of Empires III: The Asian Dynasties.

Overview Edit

Combining the functions of the European Outpost and Artillery Foundry, the Castle possesses defensive capabilities like the Russian Blockhouse and Native American War Hut. It starts as an Flatland Castle and can be upgraded to a Hill Castle in the Fortress Age, then a Mountain Castle in the next. Without Home City cards, only five Castles can be built.

Units Edit

Chinese Edit

Icon Unit Cost Age
Flamethrower Icon
Flamethrower 170 Wood, 170 Coin
Ages colonial
Hand Mortar Icon
Hand Mortar 90 Wood, 50 Food
Ages fortress
Icon Army Cost Consists of Age
MongolianArmy
Mongolian Army 495 Food, 270 Coin 3 Keshiks and 3 Hand Mortars
Ages fortress
BlackFlagArmy
Black Flag Army 170 Wood, 425 Coin 3 Arquebusiers and 1 Flamethrower
Ages fortress

Indians Edit

Icon Unit Cost Age
Flail Elephant Icon
Flail Elephant 125 Food, 125 Coin
Ages colonial
Siege Elephant Icon
Siege Elephant 300 Wood, 400 Coin
Ages industrial

Japanese Edit

Icon Unit Cost Age
Flaming Arrow Icon
Flaming Arrow 100 Wood, 300 Coin
Ages colonial
Morutaru Icon
Morutaru 100 Wood, 300 Coin
Ages industrial

Upgrades Edit

Cost Effect Age
Hill Castle 400 Wood, 200 Coin
  • Increases attack by 50% (does not affect anti-ship attack)
Ages fortress
Mountain Castle 800 Wood, 400 Coin
  • Increases attack by 50% (bombard attack)
  • Increases hit points by 50%
  • Enables bombard attack, with splash area of 3
  • Increases anti ship attack by 100%
Ages industrial

History Edit

"The fortification of towns had been in practice since ancient times, exhibited in the high-walled cities of Rome and the palaces of Byzantium; but in the ninth century, the feudal lords of Europe began to experiment with the castle, or fortified residence. These began as an elevated patch of terrain surrounded by a primitive ditch. Throughout medieval times, as siege technology developed and the threat of war constantly loomed, European rulers began to raise the walls of their fortresses higher and higher, and thicker walls were topped with towers and parapets.

By the thirteenth century, castles had become highly sophisticated, and the integral spine to any kingdom. First, a strategic location was chosen, such as on a high cliff or at the bend in a river. Then a moat was dug, restricting access to a narrow point that was often blocked by a retractable drawbridge. The keep, or innermost part of the castle, was protected by a series of walls that had to be breached in order to enter, defeat the survivors, and claim victory.

The earliest Japanese castle was the yamashiro, a deforested hill carved into a series of walls and courtyards. Each of the horizontal baileys gave defenders an open view of the battlefield. Because it had the same primarily defensive purpose as the European castle, the yamashiro shared many of the same features, with its squat, angular walls surrounding ditches. Also, both structures housed barracks and training facilities for a standing army led by the elite warrior class (the samurai, in the case of the Japanese).
"

Gallery Edit

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