Template:Infobox God PowerCarnivora is a god power, granted to worshipers of Oceanus in the Classical Age. It summons a Carnivora plant unit.
Carnivora (Land)
Template:Infobox UnitCarnivora is an immobile man-eating plant myth unit.
Upgrades
General
- Mythic Rejuvenation (Hekate): Regenerate 2 hp/sec.
- Eyes of Atlas (Atlas): increases LOS by 9.
Strategy
The god power, as most of the Atlantean god powers, can be used several times (3 times). When invoked, a giant Carnivora plant will emerge from the Earth. Carnivoras have a special attack, that allows it to automatically devour any human unit (including a War Elephant) that passes near it. Heroes and myth units are immune to this, making them a good way to get rid of the plant without any losses. Also, Carnivora cannot move so ranged units have an advantage over it. As such they are not effective in sealing off an area from attacks. Instead, they are best cast in the middle of a battle to help thin out enemy forces. Carnivora cannot be healed except by a Healing Spring, the Restoration god power, or Hekate's Mythic Rejuvenation technology.
Mythology
Scientific name – Aldrovanda ampelos subsp. xiros
Size – About 9' tall
Diet – Carnivore, rodents, occasionally humans
Carnivorae catch and kill quickly, but must digest before snaring more prey. Heroes and ranged units can avoid a Carnivora's vines.
The Titan Oceanus gave several of his sacred Carnivorae to the Titaness Gaia as a gift. Carnivorae on land were easy to avoid if seen, but often, because they blended so well with their surroundings, unsuspecting prey blundered into them quite unawares and were ensnared to be digested gruesomely over the course of a week or more.
Carnivora (Water)
Template:Infobox UnitCarnivora (Water) is an immobile plant myth unit with the ability to sink ships instantly.
Upgrades
General
Strategy
If cast on water, an aquatic version of the Carnivora will be summoned. Its special attack enables it to or sink a ship using tentacles that expand greatly in size. Although slightly bulkier than their terrestrial counterpart, naval Carnivoras are more difficult to use as most ships, except the Greek, Egyptian and Norse ramming ships, have a range attack and can easily avoid it. It is best to cast it directly in the middle of a major naval battle to catch enemy ships by surprise. It can also be used to disrupt fishing ships but the plant will require immediate backup as the enemy will quickly send its navy to take it out.
Mythology
Scientific name – Aldrovanda ampelos
Size – About 9' tall
Diet – Carnivore, fish, occasionally sailors
Carnivorae catch and kill quickly, but must digest before snaring more prey. Heroes and ranged units can avoid a Carnivora's vines.
Sacred to the Titan Oceanus, the carnivorous aquatic plant guarded his palace. Also called the Fangs of Charybdis, this plant was responsible for the disappearances of more vessels than the sirens and Charybdis combined. Many aquatic Carnivorae were cultivated in the bays of Atlantis and along shipping channels to protect Atlantean trade. It was a punishable offense to sail into one of these scared plants though very few who ventured that close to a Carnivora survived to face punishment.
Trivia
- The in-game description erroneously states that the Carnivora throws soldiers, when in fact it eats them.
- They are called Audrey by the game files which is a reference to the man-eating, alien plant Audrey II from the horror comedy rock musical Little Shop of Horrors.
Gallery
Template:God Powers