|Game||Age of Empires: The Rise of Rome|
|Course of Campaign|
|Previous||Caesar vs Pirates|
Scenario Instructions Edit
You have been governor of Gaul (modern France) since 58 BC and have fought a series of brilliant campaigns. The entire region west of the Rhine River is now under Roman control. With the Gauls subdued and their German allies punished, it is time to invade Britain and deal with the tribes there that have supported the Gauls against us. Take your legions across the channel into Britain and force the tribes to make peace. We want no further interference from them in Gaul.
- Capture and hold all the British centers of power (Ruins). If Caesar dies, the mission will be lost.
You start off at the south end of the map, with a sizable army of Infantry, Archers, siege units and Priests. The Ruins are found at the mainland to the north, one in the territory of each of the three enemies. The fourth enemy, on the red island, does not have a Ruin, so don't bother going there.
Transport your units across. There are two places where the cliffs allow you to land: one to the west, and one to the east. The eastern one is less defended, and will bring you closer to your goal.
Land, and make your way north, using your Siege Units on the towers and your infantry on enemy units. Caesar makes a good scout, with his good speed and large Line of Sight, provided you keep him somewhat safe - he can defend himself quite well, but if he dies, you lose.
Move towards the brown enemy's base, with a quick detour to the east to capture the Ruins. Leaving a few infantry units will ensure that none of your enemies try to take them back. Continue through the brown and orange bases, and locate the second ruin. Then, move on the yellow enemy.
They are more heavily defended than the other two bases, and fighting your way in will take time. Luckily, you won't have to - send Caesar in to capture the Ruins, killing any enemy unit that stands too close to them. Once all three Ruins are under your control, the game ends.