Behemoth
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| |||
| Behemoth | |||
|---|---|---|---|
| Civilization | Atlantean | ||
| Age/God | Heroic Age / Rheia | ||
| Unit Type | Myth Unit | ||
| Cost | 300 Food 20 Favor | ||
| Population | 5 | ||
| Attack | Hack | Pierce | Crush |
| 6 | - | 12 | |
| Hit Points | 550 | ||
| Armour | Hack | Pierce | Crush |
| 30% | 75% | 80% | |
| Speed | 3 meters/second | ||
| Line of Sight | 16 meters | ||
| Train at | Temple | ||
| Train Time | 20 seconds | ||
The Behemoth is an Atlantean Heroic Age siege Myth Unit in the Age of Mythology: The Titans expansion that can regenerate lost hit points during a battle. It is available if the player worships Rheia and allows the Atlanteans to attack a town earlier than usual. The Atlanteans normally don't get an effective siege weapon until the Mythic Age but the Behemoth grants an effective building killer in the Heroic Age. It is resistant against ranged units and extremely effective against Buildings.
Behemoths can be employed to combat Infantry, however it is generally better if players micromanage these units to focus on buildings while a player's infantry clears out all other units. They have a small bonus against Myth Units as well. As with all myth units they are weak against Heroes.
