Battering Ram
From Age of Empires Series Wiki
| |||
| Name | Battering Ram | ||
| Age | Castle Age | ||
| Building | Siege Workshop | ||
| Type | Siege Engine | ||
| Wood | Food | Gold | Stone |
| 160 | 0 | 75 | 0 |
| HP | 175 | ||
| Attack | 2 | ||
| Range | 0 | ||
| Armour | 0 | ||
| Pierce Armour | 180 | ||
| Speed | Slow | ||
| Upgraded From | N/A | ||
| Upgraded To | Capped Ram | ||
| Cost to Upgrade | 300 Food | ||
Battering Rams are slow moving siege units which cause massive damage to buildings and are nearly impervious to arrow fire. Rams do not have any melee armor, so any unit with a melee attack can destroy a Battering Ram quickly. Battering rams can cause enormous damage if ignored. The best ways to destroy them are with Mangonels or cavalry.
Battering Rams can be upgraded to Capped and later Siege rams, which are superior in terms of damage and durability; Siege rams may damage multiple buildings at once. All rams excel at destroying defensive structures such as walls, castles and towers.
In the expansion pack of Age of Empires 2 infantry can load themselves into battering rams, increasing their speed and damage, and giving enemies a nasty surprise should they attempt to destroy it. A battering ram may load up to four infantry units. The relationship shared between infantry and battering rams is mutually beneficial: when battering rams are fully loaded with four infantry units, it is granted a speed greater than that of most infantry units. Thus, the battering ram may be used as a viable form of rapid transportation for the infantry in addition to providing cover from withering archer fire from castles and towers while the battering rams close the gap. Battering rams may knock holes in walls and then disgorge infantry directly into the enemy base. Finally, having infantry loaded loaded in battering rams ensures that battering rams will always have some protection against attack by enemy units.
With the Mongol unique technology Drills, rams loaded with infantry may move faster than cavalry. Such speed and damage allow Mongol players to quickly devastate a defensive fortification far more swiftly than conventional trebuchet or bombard cannon tactics.

