The majority of Aztec military units are unique to the civilization, with the exception of Canoes and War canoes. The entire Aztec army is composed of infantry. They can build the Noble's Hut and War Hut which act as a European Blockhouse, they have identical range to that building unless using the Stone Towers card which allow Aztec defensive buildings (0-24>0-30 and 0-40>0-46) to have greater range than all European structures (including European Forts lacking the Revetment upgrade). This extra range is enough to outdistance many artillery pieces as well and most enemy ships (with exception to long-range special attacks).
Like the Aztecs of Age of Empires II: The Conquerors, the Aztecs lack Cavalry units and artillery units that other native civilizations have access to. To compensate for this the Aztecs also have specialized infantry units that fulfill similar roles. The Coyote Runner makes up for their lack of cavalry. Their ranged cavalry unit is represented by the Eagle Runner Knight. The Arrow Knight, whose range is the best of all archers, is specially designed to tear down buildings and fufills the role as a weak Mortar and anti-artillery Culverin to protect their vulnerable all-infantry armies from artillery fire.
At the beginning of each match, the locations of all Trading Posts will be revealed to Aztec players, regardless of their Home City level. They will also have the 3 Trading Post Travois (Colonial Age) card available to them once they reach a level 10 Home City.
WarChief Bonus: Doubles the experience points (XP) gained in combat by nearby Aztec Units.
Unique Units: All except for villager, ships, medicine men.
Unique Buildings Edit
In-game dialogue language (variant of Nahuatl)Edit