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This article is about the unit in Age of Mythology. For the unit in Age of Empires, see Axeman (Age of Empires).
The Axeman is an Egyptian counter-infantry infantry in Age of Mythology that can be trained at the Barracks once the Classical Age is reached.

Attack bonuses Edit

Strengths and weaknesses Edit

Strong against
Weak against

Improvements Edit

Specific Edit

General Edit

Strategy Edit

Like the Slinger, the Axeman is a hard counter unit. It has a large bonus against infantry units and Norse Heroes. Infantry are commonly used in the Classical Age, especially by Norse players. As Axemen are cheap and quick to train, Egyptian players can rapidly mass them to wipe out any early threat from infantry.

Axemen have a poor normal attack and are very vulnerable to ranged attacks from archers and counter-archers due to their abysmal pierce armor. To mitigate this, they can be supported by counter-archer units such as the Slinger. Axemen fare acceptably against cavalry if they outnumber them well enough, although the Spearman is always a better choice to occupy this role.

As with all Barracks units, Axemen are weaker than Migdol Stronghold units. The Chariot Archer is much more versatile and can occupy the anti-infantry role to a certain extent. On the other hand, Axemen deal nearly twice as much damage to infantry as Chariots do. Furthermore, Horus worshipers may find a use for Axemen, as Axe of Vengeance turns them into building-wreckers.

Trivia Edit

  • In the Spanish version of Age of Mythology, the Axeman's name is incorrectly translated as "Axe Thrower" (Lanzador de hachas).

History Edit

The two-handed piercing axe was especially useful as a weapon against heavily armored opponents because the axe could penetrate almost any armor. The axe was difficult to use, however, because it was unwieldy, required space to enable a swing, was relatively slow in use, and left the axe man exposed during the swing. Opponents slowed by heavy armor and shields had less opportunity to take advantage of these handicaps.

Gallery Edit

Military units in Age of Mythology
Culture Type Units
Greeks Infantry Hoplite  · Hypaspist  · Myrmidon (Zeus) · Militia (Poseidon)
Archers Toxotes  · Peltast  · Gastraphetes (Hades)
Cavalry Hippikon  · Prodromos  · Hetairoi (Poseidon)
Siege weapons Petrobolos  · Helepolis
Ships Trireme  · Pentekonter  · Juggernaut
Other Kataskopos  · Physician
Egyptians Infantry Spearman  · Axeman  · Mercenary  · Khopesh Swordsman
Archers Slinger  · Chariot Archer
Cavalry Camelry  · War Elephant  · Mercenary Cavalry
Siege weapons Catapult  · Siege Tower
Ships Kebenit  · Ramming Galley  · War Barge
Norse Infantry Ulfsark  · Throwing Axeman  · Huskarl
Archers Bogsveigir
Cavalry Raiding Cavalry  · Jarl
Siege weapons Portable Ram  · Ballista
Ships Longboat  · Drakkar  · Dragon Ship
Atlanteans Infantry Murmillo  · Katapeltes  · Destroyer  · Fanatic
Archers Arcus  · Turma
Cavalry Contarius
Siege weapons Cheiroballista  · Fire Siphon  · Onager
Ships Bireme  · Fireship  · Siege Bireme
Other Oracle
Chinese Infantry Halberdier
Archers Chu Ko Nu  · Mounted Archer
Cavalry Cataphract  · General  · Scout Cavalry  · War Chariot
Siege weapons Fire Lance  · Sitting Tiger
Ships Junk  · Fire Ship  · Siege Junk