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Area of Effect

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The Area of Effect, often abbreviated to AoE is a gameplay element in the Age of Empires series and other strategy games.

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OverviewEdit

The area of effect determines the area that a attack will hit and damage. units who deal attacks with a high area of effect can especially be used well against massed units, because it can hit multiple targets at once. The area of effect also affects trees, damaging or destroying them.

RiskEdit

In Age of Empires and in Age of Empires II area of effect damage can damage your own and your allies units as well, so in those games they should not be combined with melee units and too close ranged units, as they would kill your own units as well.

Trample DamageEdit

Main article: Trample Damage

Certain cavalry units deal AoE damage, only damaging enemy units. In Age of Empires III some cavalry units always use trample mode, (exclusive to hand cavalry and the Howdah,) (if it is also selected manually, it will only lower speed, attack and decrease attack speed,) with other hand cavalry it is optional.

Siege WeaponsEdit

Certain siege weapons deal AoE damage, some damage own units, others do not.

Dangerous units for your own units are marked with a *

Age of EmpiresEdit

Age of Empires IIEdit

Age of MythologyEdit

ArtilleryEdit

Artillery in Age of Empires III does not damage own units. It usually has a AoE of 1 to 4

Melee InfantryEdit

Certain melee infantry in Age of Empires does AoE damage as well

MiscellaneousEdit

GalleryEdit

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