Area of Effect
Talk0this wiki
The Area of Effect, often abbreviated to AoE is a gameplay element in the Age of Empires series and other strategy games.
Contents |
Overview
Edit
The area of effect determines the area that a attack will hit and damage. units who deal attacks with a high area of effect can especially be used well against massed units, because it can hit multiple targets at once. The area of effect also affects trees, damaging or destroying them.
Risk
Edit
In Age of Empires and in Age of Empires II area of effect damage can damage your own and your allies units as well, so in those games they should not be combined with melee units and too close ranged units, as they would kill your own units as well.
Trample Damage
Edit
- Main article: Trample Damage
Certain cavalry units deal AoE damage, only damaging enemy units. In Age of Empires III some cavalry units always use trample mode, (exclusive to hand cavalry and the Howdah,) (if it is also selected manually, it will only lower speed, attack and decrease attack speed,) with other hand cavalry it is optional.
Siege Weapons
Edit
Certain siege weapons deal AoE damage, some damage own units, others do not.
Dangerous units for your own units are marked with a *
Age of Empires
Edit
Age of Empires II
Edit
- Mangonel-Onager-Siege Onager*
- Petard (Technically Infantry)
- Battering Ram-Capped Ram-Siege Ram
- Bombard Cannon*
Age of Mythology
Edit
Artillery
Edit
Artillery in Age of Empires III does not damage own units. It usually has a AoE of 1 to 4
Melee Infantry
Edit
Certain melee infantry in Age of Empires does AoE damage as well
- Aztec War Chief with Smoking Mirror card