Unit information
Type Archer
Introduced in KingsIcon The Age of Kings
Civilization See table
Age Imperial-age-research Imperial Age
Trained at Archery-range-logo Archery Range
Training time 27 seconds
Training cost
Wood 25
Gold 45
Hit points 40
Attack 6 pierce
Attack bonuses +3 vs Spearman
Rate of Fire 2.03
Frame delay 5
Range 5
Accuracy 90%
Projectile speed 7
Melee armor 0
Pierce armor 0
Armor classes Archer
Speed 0.96
Line of Sight 7
Unit evolution
Upgraded from CrossbowmanIcon Crossbowman

"Stronger than Crosbowman. Quick and light."

Age of Empires II description

The Arbalest is an archer unit in Age of Empires II that can be trained at the Archery Range once the Imperial Age is reached. It is the final tier in the Archer line.

Unit availability
Available Unavailable

Tactics Edit

Arbalests work better in large groups as they can fire arrow volleys at the opponents' units. Arbalests are very good at slowing down massed infantry, as well as inflicting severe damage. They are vulnerable to cavalry as they can close the distance with the fragile Arbalest before taking too much damage. As such they should be deployed with an escort.

Pairing Arbalests with Halberdiers works especially well since the Halberdier can cover the Arbalest's main weakness that is cavalry. Pairing the Arbalest with other melee units can also protect them from siege units.

If playing defensively, Arbalests can become a good tool to protect a walled area as they can attack enemy units from behind the Wall at a relatively safe distance, even protecting themselves from melee cavalry. However, they do almost no damage to Rams.

Further statistics Edit

Unit Strengths and Weaknesses
Strong vs. Infantry, Villagers, Janissaries, Hand Cannoneers
Weak vs. Skirmishers, Scorpions, Mangonels, cavalry, Huskarls, Eagle Warriors
Attack Fletching Fletching (+1)
Bodkinarrow Bodkin Arrow (+1)
Bracer Bracer (+1)
Chemistry Chemistry (+1)
CastleAgeUnique Obsidian Arrows (Mayans only, gives +6 attack against standard buildings and fortifications)
Range Fletching Fletching (+1)
Bodkinarrow Bodkin Arrow (+1)
Bracer Bracer (+1)
CastleAgeUnique Yeomen (+1, Britons only)
Firing rate Thumb Ring Thumb Ring (+18%)
Accuracy Thumb Ring Thumb Ring (increases accuracy to 100%)
Ballistics Ballistics (hit moving targets)
Armor Paddedarcherarmor Padded Archer Armor (+1/+1)
Leatherarcherarmor Leather Archer Armor (+1/+1)
Ringarcherarmor Ring Archer Armor (+1/+2)
CastleAgeUnique Pavise (+1/+1, Italians only since The African Kingdoms)
Conversion defense Faith Faith
Heresy Heresy
Creation speed Conscription Conscription (+33%)

Civilization bonuses Edit

Team bonuses Edit

Changelog Edit

The Conquerors Edit

The Forgotten Edit

The African Kingdoms Edit

Rise of the Rajas Edit

  • Indians: With patch 5.5, the Arbalest was removed from their technology tree.

Trivia Edit

  • In terms of wood, the units from the Archer line are the cheapest archers in the game.
  • The Archer line units are the only common archer units that don't have any base melee armor nor pierce armor.
  • In pre-release versions of Age of Empires II, Archers and Crossbowmen were two separate lines. Archers were trash units that were cheap, fast firing, inaccurate, and weak, and consisted of the Archer itself, and the Composite Archer. Crossbowmen were expensive, costed wood and gold, slower firing, more accurate, and gave a high damage output. Arbalests were the upgrade of the Crossbowman and originally called "Advanced Heavy Crossbowmen".

History Edit

"The arbalest was an advanced crossbow made of steel. The greater tensile strength of steel gave the weapon greater power."

Arbalests were a particularly heavy and powerful type of crossbow developed in the mid-to-late Middle Ages. The naming this class of soldier an "Arbalest" is incorrect since the word denotes the weapon instead of the wielder. It would be more correctly referred to with the name "Arbalist", which refers to a person that shoots the crossbow.

Gallery Edit

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